Sega Superstars Tennis

Wednesday, January 23, 2008
By lettersfromthesoul

A collection of Sega’s greatest from past to present are making their way to centre court.Sega Superstars Tennis has over 15 playable Sega idols including Sonic the Hedgehog, AiAi from Super Monkeyball fame, Ulala of Space Channel 5 and Amigo from Samba De Amigo. In addition to their own unique attributes, each character will also come equipped with their own superstar tennis skills, putting a whole new spin on each match played!

Exhibition mode offers the chance to challenge Sonic, or the character or your choice, to a match on one of many courts, including Sonic’s home court of Green Hill Zone, or Amigo’s Carnival Park court. Wherever you play there will be a host of Sega celebrities cheering you on from courtside and by partaking in crazy doubles matches with your choice of partner, you could end up playing against some pretty unusual couples! Prove your Sega hero is the shining star of SegaSuperstars Tennis by collecting silverware in the Tournament Mode.

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2 Responses to “Sega Superstars Tennis”

  1. sega is making a comeback. long overdue because naungusan na sila ng nintendo at PS. good ol’ sega

    bluep’s last blog post..Malayang Isipan

    #164
  2. I have to start off by saying Sonic unleashed is what many have been waiting for in a Sonic game, platforming mixed with speed and cool new things with less focus on side characters like Shadow and whatnot. I was both excited and dreading the release since the last few 3D games have been disappointing with gameplay and the number of glitches I encountered (specifically the Next Gen Sonic the Hedgehog game and Shadow the Hedgehog).

    The game is fast fun and definitely polished, there’s no glitches or agonizing load times seen in the next gen Sonic the Hedgehog, they took out the serious story with realistic looking characters and replaced the story with one of more fantasy with more fitting cartoonish characters. The levels go flawlessly from the behind the back running to 2D style running and they’ve added a few moves like drifting, boosting and quick dashing and thankfully removed the repetitive talking in the levels. The werehog was a big thing I feared from the start but it turns out it’s like a less violant God of War (Literally down to the way he attacks, opens doors and finishes off enemies) and it still manages to be fun, though not as fast but it’s okay and I’ll say why later. You have to level Sonic and the Werehog up separately, though not to the extent of Sonic and the Secret Rings where you’re running horribly slow, you go from fast to mach ten. Sonics day levels are pure speed and fun much like Sonic Adventure just MUCH faster when they have to be and more polished so to speech, the werehogs levels are slower but also more focused on combat and some light puzzles, where leveling with Sonic would get you more speed and boost, the werehog gets more attack moves, power and health, and there’s also the Tornado levels where you fly with Tails to take down Robotniks (Eggmans) army which is more or less press a certain button to blow up a certain enemy..

    The 360/PS3 versions are almost completely different from the Wii/PS2 in every way, the levels are the same theme but are completely different in design, there is no leveling for Sonic and it’s done automatically for the werehog. The werehog is more of a button masher than it is the 360/PS3 version where they have a long move list. There’s more of an even spread between Sonics and the Werehogs levels, while the Wii/PS2 seems to focus more on the werehog. There is no towns to explore in the Wii/PS2 version, which is more of a picture/text adventure rather than running around, which is fine, but it’s fun to see Segas new art style with the human characters that actually fit in this time around.The 360/PS3 version seems to be larger in scale to the Wii/PS2 versions but that’s not to say the Wii version isn’t good, it’s just not as large as the 360/PS3.

    I’m so happy with this game, even if you’re not a big fan of the werehog levels, there’s enough fun in Sonics levels to keep you coming back for more. They don’t try to over complicate a story with characters wierd events and certainly no Final Fantasy looking characters. It focuses on Sonic and his Werehog form and has a very fantasy/silly story, but it’s very fitting for Sonic I must say. The game is the best Sonic game I’ve played in along time, and though I expected it to be not great, it turned out to be my favorite 3D Sonic game.

    #165

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